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SIMPLE SCRATCH GAME DEVELOPMENT WITH AR FEATURES ENABLED

Descrição da oferta de emprego

I’m seeking skilled Scratch developers to create a simple game concept.
This project involves AR (Augmented Reality) features integrated within Scratch, making it both creative and engaging.
Due to the time-sensitive nature of the project, I kindly ask all freelancers to carefully read the details, ensure they fully understand the requirements, and confirm their ability to deliver before submitting a proposal.
Game Concept Overview Platform.
Scratch (with AR features enabled).
Main Objective.
Players protect a sanctuary in a desert stage from predators using simple AR interactions.
Game Features and Requirements Stages and Transitions.
Stage Theme.
Desert-themed, following a maritime-themed introduction.
Game Start.
Player clicks "Play" -> selects level (Easy/Hard) -> gameplay begins.
Gameplay Details.
Player Character.
Wears a pink dress.
Starts without a water bottle; picks up a bottle during gameplay (e.
., drops from above or found on the ground).
Once the water bottle is picked up, it stays in one hand, while the other hand holds a sword.
Guide Character.
Wears white and appears only at the beginning to give instructions.
Disappears after providing guidance.
Levels.
Easy.
8 slow-moving predators.
Hard.
16 fast-moving predators.
Health System.
The player has limited health.
If predators touch the player a certain number of times, the game is lost.
AR Integration with Scratch.
Players use the AR camera to control the character’s movements and actions.
Sword-based combat to fend off predators approaching the sanctuary.
Winning and Losing Conditions.
Winning.
Player receives a commemorative stone and exits the stage in a vehicle.
Losing.
Player gets an option to retry without exiting the stage.
Assets and Environment.
Submarine.
Player starts by exiting the submarine.
Predators.
4 unique designs of enemy characters.
Sanctuary.
A central point the player must protect.
Water Bottle.
Adds realism to the desert theme.
Vehicle.
Used by the player to leave the stage after winning.
What I’m Looking For Freelancers with proven experience in Scratch programming, especially projects involving AR functionality.
Strong problem-solving skills and attention to detail.
Ability to deliver on a tight timeline while maintaining quality.
To Submit Your Proposal Please include the following in your proposal.
Understanding of Requirements.
A short explanation of how you plan to implement the game concept using Scratch.
Previous Work.
Links or examples of Scratch projects you’ve worked on, especially those involving AR.
Timeline.
An estimated timeline for development.
Questions/Clarifications.
Any doubts or questions you need answered before starting.
Important Notes This game concept is simple but requires attention to detail in mechanics, transitions, and AR functionality.
Please confirm that you’ve read and understood all the details before submitting a proposal.
Highlight any creative suggestions or solutions you’d like to propose for enhancing the game.:::.
etails:::.
The Second Stage (Desert).
This stage represents the desert, following the previous stage which represented the sea.
At the beginning of this stage, only the player in the pink dress exits the submarine, while the character in white waits for her in the desert.
Transition Flow.
A start screen appears with a "Play" button to begin the game.
The player is prompted to select a level (Easy or Hard).
After completing the round.
On Winning.
A message "You Win" is displayed.
The player takes the commemorative stone as a prize, then gets into the car to exit the stage.
On Losing.
A message "You Lose" is displayed, and the player is given the option to retry only, without exiting the stage.
Characters.
The Player.
She wears a pink dress and has two movement positions to represent walking, making it appear as if she is moving.
She has multiple images.
initially without a water bottle when exiting the submarine.
Then, she finds a water bottle on the ground or one drops from above.
After picking it up, her image changes to one holding a water bottle, and she keeps the water bottle throughout the game in one hand, while holding the sword in the other.
The Character in White.
This character waits in the desert to guide the player.
She informs the player about a sanctuary under threat and directs her to take the sword and save the sanctuary from predators.
After the game begins, the character in white disappears.
Objectives.
After the player chooses the level (Easy or Hard), the game begins.
In Easy level.
8 predators appear and move slowly.
In Hard level.
16 predators appear and move faster.
The player starts at the sanctuary holding a sword, which she uses to fight against the predators.
If predators touch the player a certain number of times before being struck, she loses the game due to limited health.
The AR Camera allows the player to control the character manually using the hand via the camera, making the movement interactive.
Attachments.
Level Buttons.
Easy and Hard for the player to choose.
Submarine.
Only the player exits from it at the beginning of the stage.
Car.
The player uses the car to exit the stage only after winning.
Main Desert Game Image.
Displays the surrounding desert environment.
4 Predator images (attached) that try to reach the sanctuary.
The player uses the sword to protect it.
Sword.
The player uses this sword to fight the predators.
The Character in White.
Appears only at the start to guide the player and then disappears.
Water Bottle.
Appears in the desert for the player to pick up, reflecting the desert heat.
After picking it up, the player’s image updates to holding the bottle, and she keeps it throughout the game in one hand, along with the sword in the other.
Game Result.
The result appears on the screen at the end, showing whether the player has lost or won.
On Winning.
A message "You Win" is displayed.
The player takes the commemorative stone as a prize, then gets into the car to exit the stage.
Desenvolvimento de Jogos Realidade Aumentada Game UI Python JavaScript ID do Projeto.
# Sobre o projeto 19 propostas Aberto para ofertas Projeto remoto Ativo em Recentemente
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Detalhes da oferta

Empresa
  • Indeterminado
Localidade
  • Em todo Portugal
Endereço
  • Indeterminado - Indeterminado
Data de publicação
  • 18/11/2024
Data de expiração
  • 16/02/2025
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